Build 7 is deployed
Hello, friends!
Build 7 is ready and pre-alpha is opened!
In build 7 you may join the server, explore new world, gather wood and hunt for peaceful boars (without rewarding). That's all at the moment.
It's not full of features as i planned, but it's on live after a long pause in development. I'm remaking/refactoring everything in code and i didn't have a time to remake many of features, so it's disabled in current build, but it will be enabled bit by bit in next builds.
So, why did i publish a less featured build? I came to next scheme: to publish build every friday, nevermind what is done, build must be published with current set of realized features (like weekly report). This is my plan for january.
This is very early pre-alpha still. Thanks for understanding in advance.
Files
Medieval Towns
Online game about survival, towns and war
Status | In development |
Author | Brox |
Genre | Action, Survival |
Tags | 3D, Casual, Massively multiplayer, Medieval, PvP |
Languages | English |
More posts
- Medieval Towns on Steam!Nov 22, 2018
- Small Wooden HouseNov 15, 2018
- Screenshot of nature environmentOct 14, 2018
- Prototype in UE4Sep 23, 2018
- Celebrating a first preorder :)Sep 14, 2018
- Moving project to UE4Sep 01, 2018
- First alpha 0.1.0 is deployedFeb 10, 2018
- Alpha is comingFeb 03, 2018
- Build 9 is deployedJan 26, 2018
- Build 8 is deployedJan 19, 2018
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