First alpha 0.1.0 is deployed
Medieval Towns » Devlog
Hi.
New in 0.1.0:
- added building system (B button) and campfire, personal house, storage box, bed (respawn)
- added survival feature "hunger"
- added sounds
- added global chat (ENTER button)
- added cooked meat (craft at campfire)
- added repair hammer
- added options (ESC button): grass settings, volume, mouse sensitivity
- a little improve of lighting system
- fixed gathering amount of wooden mace
Building system works next: you need 1 wood to build structure with 1 hitpoint. It will be deployed in partial form, you need to repair building over 1/3 of full hitpoints to build up every walls.
The cost was increased to 5.00USD
Files
medieval-towns-010-win64.zip 439 MB
Feb 10, 2018
medieval-towns-010-macosx.zip 452 MB
Feb 10, 2018
medieval-towns-010-linux64.zip 469 MB
Feb 10, 2018
Medieval Towns
Online game about survival, towns and war
Status | In development |
Author | Brox |
Genre | Action, Survival |
Tags | 3D, Casual, Massively multiplayer, Medieval, PvP |
Languages | English |
More posts
- Medieval Towns on Steam!Nov 22, 2018
- Small Wooden HouseNov 15, 2018
- Screenshot of nature environmentOct 14, 2018
- Prototype in UE4Sep 23, 2018
- Celebrating a first preorder :)Sep 14, 2018
- Moving project to UE4Sep 01, 2018
- Alpha is comingFeb 03, 2018
- Build 9 is deployedJan 26, 2018
- Build 8 is deployedJan 19, 2018
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